package net.minecraft.client.gui;

import java.io.IOException;
import net.minecraft.client.gui.achievement.GuiAchievements;
import net.minecraft.client.gui.achievement.GuiStats;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.resources.I18n;
import net.minecraft.realms.RealmsBridge;

public class GuiIngameMenu extends GuiScreen {
	private int field_146445_a;
	private int field_146444_f;

	/**
	 * Adds the buttons (and other controls) to the screen in question. Called when
	 * the GUI is displayed and when the window resizes, the buttonList is cleared
	 * beforehand.
	 */
	public void initGui() {
		this.field_146445_a = 0;
		this.buttonList.clear();
		int i = -16;
		int j = 98;
		this.buttonList.add(new GuiButton(1, this.width / 2 - 100, this.height / 4 + 120 + i,
				I18n.format("menu.returnToMenu", new Object[0])));

		if (!this.mc.isIntegratedServerRunning()) {
			((GuiButton) this.buttonList.get(0)).displayString = I18n.format("menu.disconnect", new Object[0]);
		}

		this.buttonList.add(new GuiButton(4, this.width / 2 - 100, this.height / 4 + 24 + i,
				I18n.format("menu.returnToGame", new Object[0])));
		this.buttonList.add(new GuiButton(0, this.width / 2 - 100, this.height / 4 + 96 + i, 98, 20,
				I18n.format("menu.options", new Object[0])));
		GuiButton guibutton;
		this.buttonList.add(guibutton = new GuiButton(7, this.width / 2 + 2, this.height / 4 + 96 + i, 98, 20,
				I18n.format("menu.shareToLan", new Object[0])));
		this.buttonList.add(new GuiButton(5, this.width / 2 - 100, this.height / 4 + 48 + i, 98, 20,
				I18n.format("gui.achievements", new Object[0])));
		this.buttonList.add(new GuiButton(6, this.width / 2 + 2, this.height / 4 + 48 + i, 98, 20,
				I18n.format("gui.stats", new Object[0])));
		guibutton.enabled = this.mc.isSingleplayer() && !this.mc.getIntegratedServer().getPublic();
	}

	/**
	 * Called by the controls from the buttonList when activated. (Mouse pressed for
	 * buttons)
	 */
	protected void actionPerformed(GuiButton button) throws IOException {
		switch (button.id) {
		case 0:
			this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings));
			break;

		case 1:
			boolean flag = this.mc.isIntegratedServerRunning();
			boolean flag1 = this.mc.func_181540_al();
			button.enabled = false;
			this.mc.theWorld.sendQuittingDisconnectingPacket();
			this.mc.loadWorld((WorldClient) null);

			if (flag) {
				this.mc.displayGuiScreen(new GuiMainMenu());
			} else if (flag1) {
				RealmsBridge realmsbridge = new RealmsBridge();
				realmsbridge.switchToRealms(new GuiMainMenu());
			} else {
				this.mc.displayGuiScreen(new GuiMultiplayer(new GuiMainMenu()));
			}

		case 2:
		case 3:
		default:
			break;

		case 4:
			this.mc.displayGuiScreen((GuiScreen) null);
			this.mc.setIngameFocus();
			break;

		case 5:
			this.mc.displayGuiScreen(new GuiAchievements(this, this.mc.thePlayer.getStatFileWriter()));
			break;

		case 6:
			this.mc.displayGuiScreen(new GuiStats(this, this.mc.thePlayer.getStatFileWriter()));
			break;

		case 7:
			this.mc.displayGuiScreen(new GuiShareToLan(this));
		}
	}

	/**
	 * Called from the main game loop to update the screen.
	 */
	public void updateScreen() {
		super.updateScreen();
		++this.field_146444_f;
	}

	/**
	 * Draws the screen and all the components in it. Args : mouseX, mouseY,
	 * renderPartialTicks
	 */
	public void drawScreen(int mouseX, int mouseY, float partialTicks) {
		this.drawDefaultBackground();
		this.drawCenteredString(this.fontRendererObj, I18n.format("menu.game", new Object[0]), this.width / 2, 40,
				16777215);
		super.drawScreen(mouseX, mouseY, partialTicks);
	}
}
